The Joyride Labs no longer actively work on this project. A lot of the information on this website is outdated. See this blog post to find out more.
Nikki and the Robots

Here we write about Nikki and the Robots development and other news. Be sure to subscribe! Visit our reddit forum and join IRC for even more info!

Inspiration, Butter and Level Design

Context: Our level design contest (rules are here) will be over in about three days (a timer is here).

Something caught my attention when I last went shopping: butter. The packaging and name inspired me to design a level.

ROOMBOTER BUTTER FOR ROBOTS
  • ROOMBOTER ("butter" in Dutch) sounds like the kick-kraftwerk word ROBOTER ("robot" in Germany). Robots are important in our game Nikki and the Robots..
  • The packaging design aesthetics remind of pixels and tetris; blocks in a grid. Many of the existing levels in Nikki and the Robots are similar.

ROOMBOTER Nikki and the Robots level preview

You can download this level [mirror 1|mirror 2].

Copying existing designs is not how I would usually create levels. The instant inspiration I got compelled me to do it in this case though.

When did you last have spontaneous inspiration for game locations/levels lately? Do you rather get ideas from nature or man-made things?

Tags: , ,

One Response to “Inspiration, Butter and Level Design”

  1. [...] Nikki and the Robots joyridelabs.de [...]

Leave a Reply